Meet our guests!
Discover who they are and what they do.
Alessandro co-founded and currently works as social media manager at Gummy Industries. He has a ten-year professional experience in the field of consultancy. He has worked for all the major cultural and editorial institutions in Italy (Biennale di Venezia, Mondadori, Fondazione di Venezia). He has teached at Bocconi University in Milan, IUAV in Venice and in San Marino. In his spare time, he operates in the fields of contemporary art and editorials.
Alan N. Shapiro
Alan N. Shapiro is Senior Lecturer at the Art and Design University of Offenbach, Germany. Alan teaches “computer programming for artists and designers” and advanced seminars in media theory. Alan has a double-background in computer science and sociology. He studied at MIT, Cornell University and New York University. Alan has worked for 20 years as a practicing software developer in industry. Alan has published two books: “Star Trek: Technologies of Disappearance” and “Software of the Future.” His 350-page book on Star Trek has been called the leading work in the field of “science fiction theory” by the editor-in-chief of the academic journal Science Fiction Studies. Alan has published many essays in peer-reviewed academic journals and books. He has lectured at many universities internationally on visual and product design of the future. Alan has been a keynote speaker at international academic conferences and art festivals, for example, at Ars Electronica in Linz, at Transmediale in Berlin, at the Plektrum Festival in Tallinn, at the conference on “Knowledge of the Future” at the University of Vienna, at the BOBCATSSS conference on Information Management in Amsterdam, at the IEEE conference on the Information Society in London, at the ISI International Symposium on Information Science in Potsdam, and he gave the International Flusser lecture in Berlin in 2012. Alan is working on the project of making coding an expressive art form in addition to being instructions.
Bruce Sterling is a science fiction author and Internet critic. He is internationally recognized as a cyberspace theorist, and is best known for his novels and his work on Mirrorshades: The Cyberpunk Anthology, which helped define the cyberpunk genre.
Co-founder of IDEO's Open Innovation offering, OpenIDEO, a digital platform that enables a global community to design human-centered solutions to social and environmental problems. Nathan manages the OpenIDEO.com team and its pipeline of collaborative global challenges and is Director of Service for OI Engine, the software that powers OpenIDEO, which is being used to help organisations from financial services to airlines engage their employees to solve tough problems.
Lorenzo is an interaction designer. He is interested in the design process, useful tools and human interactions between objects, spaces and environments.
Aurora Rapalino studied at Politecnico di Torino and Royal Institute of Technology (KTH). In 2008, Aurora collaborated with the Interactive Institute, a swedish research centre of Interaction Design. In 2012, she completed the Design for Interaction Master of Science at the Delft University of Technology (TUDelft) and became a tutor for the course “Exploring Interaction” of this same master. Aurora is partner and CEO of IdLab, where she works on different projects related to online education and social media. She took part in the development of Whoami, a prototype of an online and offline design game/school promoted by Abadir and IdLab. Aurora is currently the coordinator of the online-offline Master Relational Design of Abadir, Accademia di Design e Arti visive in Catania.